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Unstable Mixture

Spell

Unstable Mixture

Nature

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Instant castSelf Only

A mix of poisons catalyzes in the player, causing them to explode, inflicting 2.28 Nature damage to all allies every 1 sec for 3 sec.

Unstable Mixture

Tooltip

A mix of poisons catalyzes in the player, causing them to explode, inflicting 2.28 Nature damage to all allies every 1 sec for 3 sec.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 2.28. Its area radius is 500 yards.

What it does

Unstable Mixture is a Nature spell with an instant cast and no range (it targets the caster). When cast it deals Nature damage (base value 2.28) in a 500 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Effect #1School Damage (2)
Value: 2.28
Radius: 500 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Unstable Mixture appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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