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Unsteady

Spell

Unsteady

Physical

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Instant castSelf Only

Gathering power bursts forth, inflicting 4.81069 Physical damage to all enemies and slowing their movement speed by 50% for 3 sec.

Unsteady

Tooltip

Gathering power bursts forth, inflicting 4.81069 Physical damage to all enemies and slowing their movement speed by 50% for 3 sec.

How it works

Its aura procs every time its trigger condition is met.

Unsteady is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 4.8107. Its area radius is 100 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It applies the snared mechanic. Its area radius is 100 yards.

What it does

Unsteady is a Physical spell with an instant cast, no range (it targets the caster) and effects that last 3 sec. When cast it deals Physical damage (base value 4.8107) in a 100 yard radius and applies an aura with the snared mechanic in a 100 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration3 sec
Proc chanceAlways
Max stacks1
Effect #1School Damage (2)
Value: 4.8107
Radius: 100 yards
Effect #2Apply Aura (6)
Aura type id 33
Value: -50
Mechanic: Snared
Radius: 100 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Unsteady appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

Read player comments on Unsteady at Wowhead (opens Wowhead in a new tab)