How it works
Its aura procs every time its trigger condition is met.
Unstoppable is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It scales with 1 times spell power. It ticks every 15 sec. It triggers Unstoppable.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It scales with 1 times spell power. It ticks every 15 sec. It triggers Unsteady.
What it does
Unstoppable is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 15 sec. It also casts Unstoppable (record #155321) and Unsteady. It stacks up to 50 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 50 |
| Effect #1 | Apply Aura (6) Aura type id 23 Spell power coefficient: 1 Period: every 15 sec Trigger spell: Unstoppable |
| Effect #2 | Apply Aura (6) Aura type id 23 Spell power coefficient: 1 Period: every 15 sec Trigger spell: Unsteady |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.