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Upheaval

Spell

Upheaval

Physical

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Instant castVision Range (AOI)

After 6 sec Zancha ruptures the earth beneath the target, knocking up and inflicting 20 Physical damage to players and destroying spore pods within 8 yards.

Upheaval

Tooltip

After 6 sec Zancha ruptures the earth beneath the target, knocking up and inflicting 20 Physical damage to players and destroying spore pods within 8 yards.

How it works

Upheaval is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 20. Its area radius is 8 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 100. Its area radius is 8 yards.
  3. Effect 3 is Dummy (effect type 3). Its area radius is 8 yards.

What it does

Upheaval is a Physical spell with an instant cast and a range of 100 yards. When cast it deals Physical damage (base value 20) in an 8 yard radius and has a Knock Back effect in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast timeInstant
Effect #1School Damage (2)
Value: 20
Radius: 8 yards
Effect #2Knock Back (98)
Value: 100
Radius: 8 yards
Effect #3Dummy (3)
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Upheaval appears in: 1 boss encounter and 2 spells that cast it.

Boss encounters

Spells that cast it

  • Upheaval (record #274213)Triggers this spell
  • Upheaval (record #280568)Triggers this spell

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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