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Venom Spit

Spell

Venom Spit

Nature

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2 sec3 sec cooldownTwenty yards

Nature spell.

Venom Spit

How it works

Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 4. Its aura procs every time its trigger condition is met.

Venom Spit is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1.72 per tick. It ticks every 2 sec, 4 times over the full 8 sec (6.88 base in total).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 10. It applies the snared mechanic.

What it does

Venom Spit is a Nature spell with a 2 sec cast, a range of 20 yards, a 3 sec cooldown and effects that last 8 sec. When cast it applies an aura every 2 sec and applies an aura with the snared mechanic. It stacks up to 5 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range20 yards (Twenty yards)
Cast time2 sec
Cooldown3 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration8 sec
Dispel typeDispel type id 4
Proc chanceAlways
Max stacks5
Effect #1Apply Aura (6)
Aura type id 3
Value: 1.72
Period: every 2 sec
Effect #2Apply Aura (6)
Aura type id 33
Value: 10
Mechanic: Snared

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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