How it works
Its dispel type is client id 4.
Venom Spray is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 30 per tick. Its area radius is 30 yards. It ticks every 1 sec, 2 times over the full 2 sec (60 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 20. Its area radius is 20 yards.
What it does
Venom Spray is a Physical and Nature spell with an instant cast, a range of 40 yards and effects that last 2 sec. When cast it applies an aura in a 30 yard radius every 1 sec and applies an aura in a 20 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical, Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Duration | 2 sec |
| Dispel type | Dispel type id 4 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 30 Radius: 30 yards Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: 20 Radius: 20 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
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