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Verdant Eruption

Spell

Verdant Eruption

Nature

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Instant castThree Hundred Yards

Yalnu forces a Flourishing Ancient to burst from the ground, inflicting 30 Nature damage and stunning enemies within 10 yards for 4 sec.

Verdant Eruption

Tooltip

Yalnu forces a Flourishing Ancient to burst from the ground, inflicting 30 Nature damage and stunning enemies within 10 yards for 4 sec.

The Ancient focuses its attacks on Lady Baihu, preventing her from channeling until it is defeated.

How it works

Verdant Eruption is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 30. Its area radius is 10 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 10 yards.

What it does

Verdant Eruption is a Nature spell with an instant cast, a range of 300 yards and effects that last 4 sec. When cast it deals Nature damage (base value 30) in a 10 yard radius and applies an aura with the stunned mechanic in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range300 yards (Three Hundred Yards)
Cast timeInstant
Duration4 sec
Effect #1School Damage (2)
Value: 30
Radius: 10 yards
Effect #2Apply Aura (6)
Aura type id 12
Mechanic: Stunned
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Verdant Eruption appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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