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Verdant Stomp

Spell

Verdant Stomp

Physical

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3 secSuper Long

Ikuzz stomps, inflicting 15 Physical damage to all players and knocking them back.

Verdant Stomp

Tooltip

Ikuzz stomps, inflicting 15 Physical damage to all players and knocking them back. After 4 sec, emerge at players' locations.

How it works

Verdant Stomp is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 15. Its area radius is 150 yards.
  2. Effect 2 is effect type 144, which the datamine does not name. Its base value is 100. Its area radius is 150 yards.

What it does

Verdant Stomp is a Physical spell with a 3 sec cast and a range of 150 yards. When cast it deals Physical damage (base value 15) in a 150 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range150 yards (Super Long)
Cast time3 sec
Effect #1School Damage (2)
Value: 15
Radius: 150 yards
Effect #2Effect 144
Value: 100
Misc value: 100
Radius: 150 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Verdant Stomp appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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