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Vicious Swing

Spell

Vicious Swing

Physical

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Instant castVision Range (AOI)

Igira's melee attacks also strike the next closest player.

Vicious Swing

Tooltip

Igira's melee attacks also strike the next closest player. If no target is found, her primary target is struck again.

Each melee strike also applies.

How it works

Vicious Swing is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is Weapon % Damage (effect type 31). Its base value is 100. Its area radius is 8 yards.

What it does

Vicious Swing is a Physical spell with an instant cast and a range of 100 yards. When cast it deals a percentage of weapon damage (base value 100) in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast timeInstant
Effect #1Dummy (3)
Effect #2Weapon % Damage (31)
Value: 100
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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