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Victory

Spell

Victory

Physical

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Instant castAnywhere - Unlimited

Physical spell.

Victory

How it works

Victory is built from 5 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 40.
  2. Effect 2 is effect type 212, which the datamine does not name.
  3. Effect 3 is Sanctuary (effect type 79).
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 311.
  5. Effect 5 is Trigger Spell (effect type 64). It triggers Evacuation Protocol.

What it does

Victory is a spell with an instant cast, an unlimited range and effects that last 12 sec. When cast it applies an aura and has a Sanctuary effect. It also casts Evacuation Protocol.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration12 sec
Effect #1Apply Aura (6)
Aura type id 40
Misc value: 127
Effect #2Effect 212
Misc value: 692
Effect #3Sanctuary (79)
Effect #4Apply Aura (6)
Aura type id 311
Effect #5Trigger Spell (64)
Trigger spell: Evacuation Protocol

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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