Tooltip
The Corrupted Guardian charges to a player and strikes them, inflicting 7 Shadow damage and an additional 4 Shadow damage every 1 sec for 8 sec.
How it works
Vile Charge is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 7.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4 per tick. It ticks every 1 sec, 8 times over the full 8 sec (32 base in total).
What it does
Vile Charge is a Shadow spell with an instant cast, an unlimited range and effects that last 8 sec. When cast it deals Shadow damage (base value 7) and applies an aura every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 8 sec |
| Effect #1 | School Damage (2) Value: 7 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 4 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Vile Charge appears in: 1 spell that casts it.
Spells that cast it
- Vile ChargeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
Read player comments on Vile Charge at Wowhead (opens Wowhead in a new tab)