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Vile Coating

Spell

Vile Coating

Nature

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Instant castThree Hundred Yards

Covers the target in a vile substance, inflicting 5.79391 Nature damage every 1.5 sec and movement speed is decreased by 40% for until cancelled.

Vile Coating

Tooltip

Covers the target in a vile substance, inflicting 5.79391 Nature damage every 1.5 sec and movement speed is decreased by 40% for until cancelled.

How it works

Its aura procs every time its trigger condition is met.

Vile Coating is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5.7939 per tick. It ticks every 1.5 sec.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -40. It applies the snared mechanic.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 260.

What it does

Vile Coating is a Nature spell with an instant cast, a range of 300 yards and an effect that lasts until cancelled. When cast it applies an aura every 1.5 sec, applies an aura with the snared mechanic and applies an aura. It stacks up to 10 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range300 yards (Three Hundred Yards)
Cast timeInstant
DurationInfinite
Proc chanceAlways
Max stacks10
Effect #1Apply Aura (6)
Aura type id 3
Value: 5.7939
Period: every 1.5 sec
Effect #2Apply Aura (6)
Aura type id 33
Value: -40
Mechanic: Snared
Effect #3Apply Aura (6)
Aura type id 260
Misc value: 1634, 7

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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