Tooltip
Covers the target in a vile substance, inflicting 5.79391 Nature damage every 1.5 sec and movement speed is decreased by 40% for until cancelled.
How it works
Its aura procs every time its trigger condition is met.
Vile Coating is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5.7939 per tick. It ticks every 1.5 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -40. It applies the snared mechanic.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 260.
What it does
Vile Coating is a Nature spell with an instant cast, a range of 300 yards and an effect that lasts until cancelled. When cast it applies an aura every 1.5 sec, applies an aura with the snared mechanic and applies an aura. It stacks up to 10 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 10 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 5.7939 Period: every 1.5 sec |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -40 Mechanic: Snared |
| Effect #3 | Apply Aura (6) Aura type id 260 Misc value: 1634, 7 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.