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Violent Upheaval

Spell

Violent Upheaval

Nature

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Instant castTwo-Hundred Yard Range

Slams the earth, causing rocks to erupt from nearby locations, inflicting 90 Nature damage to players and knocking them away.

Violent Upheaval

Tooltip

Slams the earth, causing rocks to erupt from nearby locations, inflicting 90 Nature damage to players and knocking them away.

How it works

Violent Upheaval is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 90. Its area radius is 10 yards.
  2. Effect 2 is effect type 144, which the datamine does not name. Its base value is 150. Its area radius is 10 yards.
  3. Effect 3 is Dummy (effect type 3). Its area radius is 10 yards.

What it does

Violent Upheaval is a Nature spell with an instant cast and a range of 200 yards. When cast it deals Nature damage (base value 90) in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range200 yards (Two-Hundred Yard Range)
Cast timeInstant
Effect #1School Damage (2)
Value: 90
Radius: 10 yards
Effect #2Effect 144
Value: 150
Misc value: 50
Radius: 10 yards
Effect #3Dummy (3)
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Violent Upheaval appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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