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Virulent Plague

Spell

Virulent Plague

Shadow

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Death Knight

Instant castVision Range (AOI)

A disease that deals (253.6% of Attack Power) Shadow damage over 27 sec.

Virulent Plague

Tooltip

A disease that deals (253.6% of Attack Power) Shadow damage over 27 sec. It erupts when the infected target dies, dealing (28.8% of Attack Power) Shadow damage to nearby enemies.

How it works

Its dispel type is client id 3. Its aura procs every time its trigger condition is met. It can proc at most once every 1 sec.

Virulent Plague is built from 5 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. It scales with 0.2817 times attack power. It ticks every 3 sec, 9 times over the full 27 sec.
  2. Effect 2 is Dummy (effect type 3). Its base value is 30.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 271.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 381.
  5. Effect 5 is Apply Aura (effect type 6). It applies aura type 380.

What it does

Virulent Plague is a Shadow spell with an instant cast, a range of 100 yards and effects that last 27 sec. When cast it applies an aura every 3 sec and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration27 sec
Dispel typeDispel type id 3
Proc chanceAlways
Proc cooldown1 sec
Effect #1Apply Aura (6)
Aura type id 3
Attack power coefficient: 0.2817
Misc value: 127
Period: every 3 sec
Effect #2Dummy (3)
Value: 30
Effect #3Apply Aura (6)
Aura type id 271
Effect #4Apply Aura (6)
Aura type id 381
Effect #5Apply Aura (6)
Aura type id 380

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Build history

this spell Changelog

Changes between the retail game builds our datamine has recorded, newest first.

  • Effect: Attack power coefficient changed from 0.2309 to 0.2817 (patch 12.1.0)

Comments

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