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Vivify

Spell

Vivify

Nature

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1.5 secLong Range

Causes a surge of invigorating mists, healing the target for (95% of Spell Power) and all allies with your Renewing Mist active for (70% of Spell Power).

Vivify

Tooltip

Causes a surge of invigorating mists, healing the target for (95% of Spell Power) and all allies with your Renewing Mist active for (70% of Spell Power).

How it works

Casting it triggers a 1.5 sec global cooldown.

Vivify is built from 2 client effects, applied in this order:

  1. Effect 1 is Heal (effect type 10). It scales with 0.95 times spell power.
  2. Effect 2 is Heal (effect type 10). It scales with 0.7 times spell power. Its area radius is 60 yards.

What it does

Vivify is a Nature spell with a 1.5 sec cast and a range of 40 yards. When cast it heals and heals in a 60 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range40 yards (Long Range)
Cast time1.5 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Effect #1Heal (10)
Spell power coefficient: 0.95
Effect #2Heal (10)
Spell power coefficient: 0.7
Radius: 60 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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