Tooltip
Deals 1700 Shadow damage to a target, decreasing movement speed by 50% and increasing damage taken by Void Bolt by 100% for 21 sec. This effect stacks.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Void Bolt is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1700. It applies the infected mechanic.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 100.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It applies the snared mechanic.
What it does
Void Bolt is a Shadow spell with a 1 sec cast, a range of 100 yards, a 5 sec cooldown and effects that last 21 sec. When cast it deals Shadow damage (base value 1700) with the infected mechanic, applies an aura and applies an aura with the snared mechanic. It stacks up to 9 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 1 sec |
| Cooldown | 5 sec |
| Global cooldown | None |
| Duration | 21 sec |
| Proc chance | Always |
| Max stacks | 9 |
| Effect #1 | School Damage (2) Value: 1700 Mechanic: Infected |
| Effect #2 | Apply Aura (6) Aura type id 255 Value: 100 Misc value: 35 |
| Effect #3 | Apply Aura (6) Aura type id 33 Value: -50 Mechanic: Snared |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.