Spell
Void Eruption
Shadow
Unleash a blast of dark energy that inflicts 28 Shadow damage and drains 240 Sanity from all players within line of sight.
Tooltip
Unleash a blast of dark energy that inflicts 28 Shadow damage and drains 240 Sanity from all players within line of sight.
How it works
Casting it triggers a 3 sec global cooldown.
Void Eruption is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 28. Its area radius is 100 yards.
- Effect 2 is Energize (effect type 30). Its base value is -240. Its area radius is 100 yards.
What it does
Void Eruption is a Shadow spell with a 7 sec cast and no range (it targets the caster). When cast it deals Shadow damage (base value 28) in a 100 yard radius and restores a resource (base value -240) in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | 7 sec |
| Global cooldown | 3 sec |
| GCD category | Category id 1152 |
| Effect #1 | School Damage (2) Value: 28 Radius: 100 yards |
| Effect #2 | Energize (30) Value: -240 Misc value: 10 Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.