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Void Infusion

Spell

Void Infusion

Physical

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Instant cast3 sec cooldownTwo-Hundred Yard Range

Void Bomb explodes after 5 sec, inflicting 12 Shadow damage to players.

Void Infusion

Tooltip

Void Bomb explodes after 5 sec, inflicting 12 Shadow damage to players. Every unit have their damage done increased by 15% and absorb the next 100 healing.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.

Void Infusion is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 15. Its area radius is 4 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 301. Its base value is 100. Its area radius is 4 yards.

What it does

Void Infusion is a spell with an instant cast, a range of 200 yards, a 3 sec cooldown and effects that last 12 sec. When cast it applies an aura in a 4 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range200 yards (Two-Hundred Yard Range)
Cast timeInstant
Cooldown3 sec
Global cooldownNone
Duration12 sec
Proc chanceAlways
Max stacks1
Effect #1Apply Aura (6)
Aura type id 79
Value: 15
Misc value: 127
Radius: 4 yards
Effect #2Apply Aura (6)
Aura type id 301
Value: 100
Misc value: 127
Radius: 4 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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