Tooltip
Void Bomb explodes after 5 sec, inflicting 12 Shadow damage to players. Every unit have their damage done increased by 15% and absorb the next 100 healing.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Void Infusion is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 15. Its area radius is 4 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 301. Its base value is 100. Its area radius is 4 yards.
What it does
Void Infusion is a spell with an instant cast, a range of 200 yards, a 3 sec cooldown and effects that last 12 sec. When cast it applies an aura in a 4 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Cooldown | 3 sec |
| Global cooldown | None |
| Duration | 12 sec |
| Proc chance | Always |
| Max stacks | 1 |
| Effect #1 | Apply Aura (6) Aura type id 79 Value: 15 Misc value: 127 Radius: 4 yards |
| Effect #2 | Apply Aura (6) Aura type id 301 Value: 100 Misc value: 127 Radius: 4 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.