Spell
Void Realm
Physical
Physical spell.
How it works
Void Realm is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 261.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 260.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 2 sec.
What it does
Void Realm is a spell with an instant cast, a range of 8 yards and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 8 yards (Combat Range (Extended)) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 261 Misc value: 8682 |
| Effect #2 | Apply Aura (6) Aura type id 260 Misc value: 1390, 7 |
| Effect #3 | Apply Aura (6) Aura type id 226 Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Void Realm appears in: 1 spell that casts it.
Spells that cast it
- Umbra ShiftTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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