Tooltip
Inflicts Arcane damage to all nearby enemies and stuns them for 10 sec. While stunned, damage taken is increased by 30%.
How it works
Volatile Anima is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 30. Its area radius is 10 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 10 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 30. Its area radius is 10 yards.
What it does
Volatile Anima is an Arcane spell with an instant cast, a range of 10 yards and effects that last 10 sec. When cast it deals Arcane damage (base value 30) in a 10 yard radius, applies an aura with the stunned mechanic in a 10 yard radius and applies an aura in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Duration | 10 sec |
| Effect #1 | School Damage (2) Value: 30 Radius: 10 yards |
| Effect #2 | Apply Aura (6) Aura type id 12 Mechanic: Stunned Radius: 10 yards |
| Effect #3 | Apply Aura (6) Aura type id 87 Value: 30 Misc value: 127 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.