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Volatile Burst

Spell

Volatile Burst

Nature

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Instant castTwenty yards

Deals 39.6926 Nature damage to all units.

Volatile Burst

Tooltip

Deals 39.6926 Nature damage to all units.

How it works

Its dispel type is client id 1.

Volatile Burst is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 39.6926. Its area radius is 8 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 5000. Its area radius is 8 yards.
  3. Effect 3 is Instakill (effect type 1).

What it does

Volatile Burst is a Nature spell with an instant cast, a range of 20 yards and effects that last 6 sec. When cast it deals Nature damage (base value 39.6926) in an 8 yard radius, applies an aura in an 8 yard radius and kills the target outright.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range20 yards (Twenty yards)
Cast timeInstant
Duration6 sec
Dispel typeDispel type id 1
Effect #1School Damage (2)
Value: 39.6926
Radius: 8 yards
Effect #2Apply Aura (6)
Aura type id 4
Value: 5000
Radius: 8 yards
Effect #3Instakill (1)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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