Tooltip
Volatile Chitin covers the Scorpid, exploding for 111.951 Fire damage to enemies upon death.
How it works
Volatile Chitin is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 111.951. Its area radius is 15 yards.
- Effect 2 is effect type 203, which the datamine does not name. It triggers Scorpid Tail.
What it does
Volatile Chitin is a Fire spell with an instant cast and a range of 100 yards. When cast it deals Fire damage (base value 111.951) in a 15 yard radius. It also casts Scorpid Tail.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 111.951 Radius: 15 yards |
| Effect #2 | Effect 203 Trigger spell: Scorpid Tail |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.