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Volatile Concoction

Spell

Volatile Concoction

Fire

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2.5 secSelf Only

Consume a Volatile Concoction, increasing damage done by 200%, damage taken by 50%, and reducing movement speed by 70%.

Volatile Concoction

Tooltip

Consume a Volatile Concoction, increasing damage done by 200%, damage taken by 50%, and reducing movement speed by 70%.

How it works

Volatile Concoction is built from 5 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 200.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 100.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -70.
  5. Effect 5 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 50.

What it does

Volatile Concoction is a Fire spell with a 2.5 sec cast, no range (it targets the caster) and effects that last 10 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
RangeSelf Only
Cast time2.5 sec
Duration10 sec
Effect #1Dummy (3)
Effect #2Apply Aura (6)
Aura type id 79
Value: 200
Misc value: 127
Effect #3Apply Aura (6)
Aura type id 61
Value: 100
Effect #4Apply Aura (6)
Aura type id 33
Value: -70
Effect #5Apply Aura (6)
Aura type id 87
Value: 50
Misc value: 127

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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