Tooltip
Creates a volatile orb of fel energy that follows a targeted enemy, detonating on impact.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Volatile Fel Orb is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is Create Area Effect (effect type 179). Its area radius is 5 yards.
What it does
Volatile Fel Orb is a Fire spell with a 3 sec cast, an unlimited range, a 3 sec cooldown and effects that last 20 sec. When cast it has a Create Area Effect effect in a 5 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 3 sec |
| Cooldown | 3 sec |
| Global cooldown | None |
| Duration | 20 sec |
| Effect #1 | Dummy (3) |
| Effect #2 | Create Area Effect (179) Misc value: 3807 Radius: 5 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Volatile Fel Orb appears in: 1 boss encounter.
Boss encounters
- Socrethar the Eternal in Hellfire Citadel
Journal section: Soulbound Construct
Encounter creatures: Soulbound ConstructRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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