Tooltip
Afflicts random enemies with a seed of Volatile Fire that will explode after 8 sec. When the seed explodes, it inflicts 38.8648 Fire damage to all enemies of the explosion.
How it works
Volatile Fire is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 91443 per tick. Its area radius is 100 yards. It ticks every 8 sec. It triggers Volatile Fire.
- Effect 2 is Dummy (effect type 3). Its base value is 176123.
What it does
Volatile Fire is a Fire spell with an instant cast, a range of 100 yards and effects that last 8 sec. When cast it applies an aura in a 100 yard radius every 8 sec. It also casts Volatile Fire (record #176123).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 8 sec |
| Effect #1 | Apply Aura (6) Aura type id 226 Value: 91443 Radius: 100 yards Period: every 8 sec Trigger spell: Volatile Fire |
| Effect #2 | Dummy (3) Value: 176123 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Volatile Fire appears in: 1 boss encounter.
Boss encounters
- The Blast Furnace in Blackrock Foundry
Journal section: Stage Two: The Heart Exposed > Firecaller
Encounter creatures: Furnace Engineer, Heart of the Mountain, Bellows Operator, Slag ElementalRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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