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Volatile Fissure

Spell

Volatile Fissure

Shadow

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Instant castSelf Only

Stepping on a volatile ground fissure inflicts 6 Shadow damage every 1 sec for 12 sec.

Volatile Fissure

Tooltip

Stepping on a volatile ground fissure inflicts 6 Shadow damage every 1 sec for 12 sec. This effect stacks.

How it works

Its aura procs every time its trigger condition is met.

Volatile Fissure is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec, 12 times over the full 12 sec.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Volatile Fissure is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 12 sec. When cast it applies an aura every 1 sec and applies an aura. It stacks up to 50 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast timeInstant
Duration12 sec
Proc chanceAlways
Max stacks50
Effect #1Apply Aura (6)
Aura type id 226
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Volatile Fissure appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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