Tooltip
Volatile Fragments break off of Skorpyron, creating a Broken Shard at that location and inflicting 55.9756 Fire damage to enemies every 3 sec.
How it works
Volatile Fragments is built from 2 client effects, applied in this order:
- Effect 1 is Summon (effect type 28).
- Effect 2 is School Damage (effect type 2). Its base value is 9.5159. Its area radius is 200 yards.
What it does
Volatile Fragments is an Arcane spell with an instant cast, an unlimited range and effects that last 155 sec. When cast it summons a creature and deals Arcane damage (base value 9.5159) in a 200 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 155 sec |
| Effect #1 | Summon (28) Misc value: 108132, 3231 |
| Effect #2 | School Damage (2) Value: 9.5159 Radius: 200 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Volatile Fragments appears in: 1 spell that casts it.
Spells that cast it
- Volatile FragmentsTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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