Tooltip
E.D.N.A. creates volatile spikes that erupt from the earth. Any players who come into contact with a spike causes it to erupt, knocking the player back and inflicting 35 Fire damage to all players and inflicting 1.4 Fire damage every 1 sec to all players.
How it works
- Effect 1 is Dummy (effect type 3). Its area radius is 50 yards.
What it does
Volatile Spike is a spell with a 2.5 sec cast and a range of 50 yards.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50 yards (Extended Range) |
| Cast time | 2.5 sec |
| Effect #1 | Dummy (3) Radius: 50 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Volatile Spike appears in: 1 boss encounter.
Boss encounters
- E.D.N.A. in The Stonevault
Encounter creatures: E.D.N.A.Dungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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