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Volatile Spike

Spell

Volatile Spike

Physical

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2.5 secExtended Range

E.D.N.A.

Volatile Spike

Tooltip

E.D.N.A. creates volatile spikes that erupt from the earth. Any players who come into contact with a spike causes it to erupt, knocking the player back and inflicting 35 Fire damage to all players and inflicting 1.4 Fire damage every 1 sec to all players.

How it works

  1. Effect 1 is Dummy (effect type 3). Its area radius is 50 yards.

What it does

Volatile Spike is a spell with a 2.5 sec cast and a range of 50 yards.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50 yards (Extended Range)
Cast time2.5 sec
Effect #1Dummy (3)
Radius: 50 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Volatile Spike appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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