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Voltscale Shield

Spell

Voltscale Shield

Nature

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Instant castMedium Range

Deals Nature damage and increases Nature damage taken by 5% for 20 sec.

Voltscale Shield

Tooltip

Deals Nature damage and increases Nature damage taken by 5% for 20 sec.

How it works

Its aura procs every time its trigger condition is met.

Voltscale Shield is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 10. It jumps to up to 3 targets.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 5. It jumps to up to 3 targets.

What it does

Voltscale Shield is a Nature spell with an instant cast, a range of 30 yards and effects that last 20 sec. When cast it deals Nature damage (base value 10) jumping to up to 3 targets and applies an aura jumping to up to 3 targets. It stacks up to 20 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range30 yards (Medium Range)
Cast timeInstant
Duration20 sec
Proc chanceAlways
Max stacks20
Effect #1School Damage (2)
Value: 10
Chain targets: 3
Effect #2Apply Aura (6)
Aura type id 87
Value: 5
Misc value: 8
Chain targets: 3

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Voltscale Shield appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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