How it works
Vomit is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 27.9878. Its area radius is 8 yards.
- Effect 2 is Summon (effect type 28).
What it does
Vomit is a Fire spell with an instant cast, a range of 100 yards and effects that last 30 sec. When cast it deals Fire damage (base value 27.9878) in an 8 yard radius and summons a creature.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 30 sec |
| Effect #1 | School Damage (2) Value: 27.9878 Radius: 8 yards |
| Effect #2 | Summon (28) Misc value: 116190, 64 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.