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War Club

Spell

War Club

Physical

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Instant castSelf Only

Cragpine grows a mighty pine from the earth and wields it as a war club, causing his next 10 melee attacks to inflict additional Physical damage.

War Club

Tooltip

Cragpine grows a mighty pine from the earth and wields it as a war club, causing his next 10 melee attacks to inflict additional Physical damage.

How it works

War Club is built from 2 client effects, applied in this order:

  1. Effect 1 is Summon (effect type 28). Its area radius is 30 yards.
  2. Effect 2 is Dummy (effect type 3). Its base value is 10. Its area radius is 30 yards.

What it does

War Club is a spell with an instant cast, no range (it targets the caster) and effects that last 2 min. When cast it summons a creature in a 30 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration2 min
Effect #1Summon (28)
Misc value: 244491, 3133
Radius: 30 yards
Effect #2Dummy (3)
Value: 10
Radius: 30 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

War Club appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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