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War Stomp

Spell

War Stomp

Physical

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Instant castVision Range (AOI)

Stomps the ground with demonic furvor, inflicting Physical damage and to enemies and stunning them for 2 sec.

War Stomp

Tooltip

Stomps the ground with demonic furvor, inflicting Physical damage and to enemies and stunning them for 2 sec.

How it works

War Stomp is built from 3 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 150. Its area radius is 8 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 8 yards.
  3. Effect 3 is effect type 226, which the datamine does not name.

What it does

War Stomp is a Physical spell with an instant cast, a range of 100 yards and effects that last 2 sec. When cast it deals a percentage of weapon damage (base value 150) in an 8 yard radius and applies an aura in an 8 yard radius. The client files the whole spell under the stunned mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration2 sec
MechanicStunned
Effect #1Weapon % Damage (31)
Value: 150
Radius: 8 yards
Effect #2Apply Aura (6)
Aura type id 12
Radius: 8 yards
Effect #3Effect 226
Misc value: 350019

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

War Stomp appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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