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Warp In

Spell

Warp In

Physical

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Instant castSelf Only

Physical spell.

Warp In

How it works

Warp In is built from 2 client effects, applied in this order:

  1. Effect 1 is Spawn (effect type 46).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 2 sec. It triggers Paraxis Artillery.

What it does

Warp In is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it has a Spawn effect and applies an aura every 2 sec. It also casts Paraxis Artillery.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Spawn (46)
Effect #2Apply Aura (6)
Aura type id 23
Period: every 2 sec
Trigger spell: Paraxis Artillery

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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