Tooltip
The caster warps the Nightwell, inflicting 1.39939 Arcane damage to all players.
Each cast of this spell increases the damage of caster's successive Warps by 5%.
How it works
Its aura procs every time its trigger condition is met.
Warp Nightwell is built from 4 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 100 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 3.9183. It applies the infected mechanic. Its area radius is 50000 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 276. Its base value is 5.
- Effect 4 is Trigger Spell (effect type 64). It triggers Warp Nightwell.
What it does
Warp Nightwell is an Arcane spell with a 6 sec cast, a range of 500 yards and an effect that lasts until cancelled. When cast it deals Arcane damage (base value 3.9183) with the infected mechanic in a 50000 yard radius and applies an aura. It also casts Warp Nightwell (record #220925). It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 500 yards (Five Hundred Yards) |
| Cast time | 6 sec |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | Dummy (3) Radius: 100 yards |
| Effect #2 | School Damage (2) Value: 3.9183 Mechanic: Infected Radius: 50000 yards |
| Effect #3 | Apply Aura (6) Aura type id 276 Value: 5 Misc value: 35 |
| Effect #4 | Trigger Spell (64) Trigger spell: Warp Nightwell |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.