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Wasting Strike

Spell

Wasting Strike

Nature

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1.5 secCombat Range

Claws at the enemy with rotten claws, inflicting 22 Nature damage and additional 5.5 Nature damage every 1 sec for 5 sec.

Wasting Strike

Tooltip

Claws at the enemy with rotten claws, inflicting 22 Nature damage and additional 5.5 Nature damage every 1 sec for 5 sec.

How it works

Wasting Strike is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 22.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5.5 per tick. It ticks every 1 sec, 5 times over the full 5 sec (27.5 base in total).

What it does

Wasting Strike is a Nature spell with a 1.5 sec cast, a range of 5 yards and effects that last 5 sec. When cast it deals Nature damage (base value 22) and applies an aura every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range5 yards (Combat Range)
Cast time1.5 sec
Duration5 sec
Effect #1School Damage (2)
Value: 22
Effect #2Apply Aura (6)
Aura type id 3
Value: 5.5
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Wasting Strike appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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