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Water Bolt

Spell

Water Bolt

Nature

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2.5 sec3 sec cooldownMedium-Long

Inflicts 12 Nature damage to the current target.

Water Bolt

Tooltip

Inflicts 12 Nature damage to the current target.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is School Damage (effect type 2). Its base value is 12.

What it does

Water Bolt is a Nature spell with a 2.5 sec cast, a range of 35 yards and a 3 sec cooldown. When cast it deals Nature damage (base value 12).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range35 yards (Medium-Long)
Cast time2.5 sec
Cooldown3 sec
Global cooldownNone
Effect #1School Damage (2)
Value: 12

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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