How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is School Damage (effect type 2). Its base value is 3.
What it does
Water Bolt is a Frost spell with a 2 sec cast, a range of 300 yards and a 2 sec cooldown. When cast it deals Frost damage (base value 3).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | 2 sec |
| Cooldown | 2 sec |
| Global cooldown | None |
| Effect #1 | School Damage (2) Value: 3 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.