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Water Breathing

Spell

Water Breathing

Physical

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Instant castSelf Only

Physical spell.

Water Breathing

How it works

Water Breathing is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 82.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 315.

What it does

Water Breathing is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 82
Effect #2Apply Aura (6)
Aura type id 315

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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