Tooltip
The Water Shell protects allies from the Wave of Virtue and increases damage done by 100%.
How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 100. Its area radius is 4 yards.
What it does
Water Shell is a Nature spell with an instant cast, an unlimited range and effects that last 1.2 sec. When cast it applies an aura in a 4 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 1000 yards (One Thousand Yards) |
| Cast time | Instant |
| Duration | 1.2 sec |
| Effect #1 | Apply Aura (6) Aura type id 79 Value: 100 Misc value: 127 Radius: 4 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Water Shell appears in: 1 spell that casts it.
Spells that cast it
- Water ShellTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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