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Water Shell

Spell

Water Shell

Nature

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Instant castOne Thousand Yards

The Water Shell protects allies from the Wave of Virtue and increases damage done by 100%.

Water Shell

Tooltip

The Water Shell protects allies from the Wave of Virtue and increases damage done by 100%.

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 100. Its area radius is 4 yards.

What it does

Water Shell is a Nature spell with an instant cast, an unlimited range and effects that last 1.2 sec. When cast it applies an aura in a 4 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range1000 yards (One Thousand Yards)
Cast timeInstant
Duration1.2 sec
Effect #1Apply Aura (6)
Aura type id 79
Value: 100
Misc value: 127
Radius: 4 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Water Shell appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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