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Water Shield

Spell

Water Shield

Nature

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Instant cast45 sec cooldownSelf Only

Attacks and spells used against you deal Frost damage and slow the attacker's spell casts..

Water Shield

Tooltip

Attacks and spells used against you deal Frost damage and slow the attacker's spell casts.. Lasts 1 min.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1. Its aura procs every time its trigger condition is met. The aura is spent after 5 procs. It can proc at most once every 3 sec.

Water Shield is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 42. It triggers Water Bolt.

What it does

Water Shield is a Nature spell with an instant cast, no range (it targets the caster), a 45 sec cooldown and effects that last 1 min. When cast it applies an aura. It also casts Water Bolt.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Cooldown45 sec
Global cooldownNone
Duration1 min
Dispel typeDispel type id 1
Proc chanceAlways
Proc charges5
Proc cooldown3 sec
Effect #1Apply Aura (6)
Aura type id 4
Effect #2Apply Aura (6)
Aura type id 42
Trigger spell: Water Bolt

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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