How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 104. Its area radius is 40 yards.
What it does
Water Walking is a spell with an instant cast, a range of 40 yards and an effect that lasts until cancelled. When cast it applies an aura in a 40 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 104 Radius: 40 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Water Walking appears in: 1 spell that casts it.
Spells that cast it
- Water WalkingTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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