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Watersight

Spell

Watersight

Physical

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Instant castTen yards

Collecting living water on behalf of the restless sea spirit.

Watersight

Tooltip

Collecting living water on behalf of the restless sea spirit. Beware of the sharks!

How it works

Watersight is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 170. It triggers Shark Detection Radius.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 139.

What it does

Watersight is a spell with an instant cast, a range of 10 yards and an effect that lasts until cancelled. When cast it applies an aura. It also casts Shark Detection Radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range10 yards (Ten yards)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 170
Misc value: 3
Trigger spell: Shark Detection Radius
Effect #2Apply Aura (6)
Aura type id 139
Misc value: 1065

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Watersight appears in: 2 spells that cast it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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