How it works
Its dispel type is client id 3. Its aura procs every time its trigger condition is met.
Wave of Corruption is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1. Its area radius is 60 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 0.5849. Its area radius is 60 yards.
What it does
Wave of Corruption is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 8 sec. When cast it deals Nature damage (base value 1) in a 60 yard radius and applies an aura in a 60 yard radius. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 8 sec |
| Dispel type | Dispel type id 3 |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 1 Radius: 60 yards |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 0.5849 Misc value: 32 Radius: 60 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.