Tooltip
Your damage during Zenith is increased by 5%.
How it works
Weapon of Wind is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 5.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 5.
What it does
Weapon of Wind is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 107 Value: 5 Misc value: 12 |
| Effect #2 | Apply Aura (6) Aura type id 107 Value: 5 Misc value: 32 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Weapon of Wind appears in: 1 talent.
Talents
- Weapon of Wind for Monk (Brewmaster, Windwalker, Mistweaver)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Base points changed from 10 to 5 (patch 12.1.0)
- Effect: Base points changed from 10 to 5 (patch 12.1.0)
Comments
Read player comments on Weapon of Wind at Wowhead (opens Wowhead in a new tab)