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Web Grab

Spell

Web Grab

Physical

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Instant cast5 sec cooldownSelf Only

Shoots out sticky webs, dealing 30.9276 damage and grabbing enemies, pulling them towards the caster.

Web Grab

Tooltip

Shoots out sticky webs, dealing 30.9276 damage and grabbing enemies, pulling them towards the caster.

How it works

Casting it triggers a 1 sec global cooldown.

Web Grab is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 124, which the datamine does not name. Its area radius is 60 yards.
  2. Effect 2 is School Damage (effect type 2). Its base value is 30.9276. Its area radius is 60 yards.

What it does

Web Grab is a Physical spell with an instant cast, no range (it targets the caster) and a 5 sec cooldown. When cast it deals Physical damage (base value 30.9276) in a 60 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Cooldown5 sec
Global cooldown1 sec
GCD categoryCategory id 133
Effect #1Effect 124
Misc value: 400
Radius: 60 yards
Effect #2School Damage (2)
Value: 30.9276
Radius: 60 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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