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Whimsical Gust

Spell

Whimsical Gust

Nature

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Instant castTwo-Hundred Yard Range

Pip's emerald winds coalesce throughout the arena inflicting 30 Nature damage and knocking back any players caught within.

Whimsical Gust

Tooltip

Pip's emerald winds coalesce throughout the arena inflicting 30 Nature damage and knocking back any players caught within.

How it works

Whimsical Gust is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 30.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 350.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 105.

What it does

Whimsical Gust is a Nature spell with an instant cast, a range of 200 yards and effects that last 5 sec. When cast it deals Nature damage (base value 30), has a Knock Back effect and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range200 yards (Two-Hundred Yard Range)
Cast timeInstant
Duration5 sec
Effect #1School Damage (2)
Value: 30
Effect #2Knock Back (98)
Value: 350
Misc value: 50
Effect #3Apply Aura (6)
Aura type id 105

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Whimsical Gust appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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