Tooltip
Whips the enemy, reducing movement speed by 20% and increasing damage taken by the demon by 50% for 15 sec. This effect stacks.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Whiplash is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -20. It applies the snared mechanic.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 270. Its base value is 50.
- Effect 3 is effect type 164, which the datamine does not name. It triggers Lesser Invisibility.
What it does
Whiplash is a spell with an instant cast, a range of 10 yards and effects that last 15 sec. When cast it applies an aura with the snared mechanic and applies an aura. It also casts Lesser Invisibility. It stacks up to 10 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Duration | 15 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Max stacks | 10 |
| Effect #1 | Apply Aura (6) Aura type id 33 Value: -20 Mechanic: Snared |
| Effect #2 | Apply Aura (6) Aura type id 270 Value: 50 Misc value: 127 |
| Effect #3 | Effect 164 Trigger spell: Lesser Invisibility |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.