Tooltip
Spins around in a whirlwind of steel, dealing 21.4114 Physical damage to all nearby enemies and causing them to Bleed for an additional 7.13714 damage per 3 sec, for 6 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 11.
Whirling Slash is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 6 times over the full 6 sec. It triggers Whirling Slash.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -65.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 138. Its base value is -999999.
What it does
Whirling Slash is a spell with an instant cast, no range (it targets the caster), a 7 sec cooldown and effects that last 6 sec. When cast it applies an aura every 1 sec and applies an aura. The client files the whole spell under the bleeding mechanic. It also casts Whirling Slash (record #55249).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 7 sec |
| Global cooldown | None |
| Duration | 6 sec |
| Mechanic | Bleeding |
| Dispel type | Dispel type id 11 |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 1 sec Trigger spell: Whirling Slash |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -65 |
| Effect #3 | Apply Aura (6) Aura type id 138 Value: -999999 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.