Spell
Wicked Claws
Physical
Infected Wounds can now stack up to 2 times, and reduces 8% of all healing received by the target per stack.
Tooltip
Infected Wounds can now stack up to 2 times, and reduces 8% of all healing received by the target per stack.
Infected Wounds can now also be applied from Rip.
How it works
Wicked Claws is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 1.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 107. Its base value is -8.
What it does
Wicked Claws is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 107 Value: 1 Misc value: 37 |
| Effect #2 | Apply Aura (6) Aura type id 107 Value: -8 Misc value: 12 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Wicked Claws appears in: 1 pvp talent.
PvP talents
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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