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Wild Slam

Spell

Wild Slam

Physical

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2.5 secSeven yards

Smashes the ground, inflicting 3.78932 Physical damage to all enemies and knocking them back.

Wild Slam

Tooltip

Smashes the ground, inflicting 3.78932 Physical damage to all enemies and knocking them back.

How it works

Wild Slam is built from 4 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 3.7893. Its area radius is 45 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 110. Its area radius is 45 yards.
  3. Effect 3 is School Damage (effect type 2). Its base value is 2.8177. Its area radius is 45 yards.
  4. Effect 4 is Knock Back (effect type 98). Its base value is 110. Its area radius is 45 yards.

What it does

Wild Slam is a Physical spell with a 2.5 sec cast and a range of 7 yards. When cast it deals Physical damage (base value 3.7893) in a 45 yard radius, has a Knock Back effect in a 45 yard radius and deals Physical damage (base value 2.8177) in a 45 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range7 yards (Seven yards)
Cast time2.5 sec
Effect #1School Damage (2)
Value: 3.7893
Radius: 45 yards
Effect #2Knock Back (98)
Value: 110
Misc value: 110
Radius: 45 yards
Effect #3School Damage (2)
Value: 2.8177
Radius: 45 yards
Effect #4Knock Back (98)
Value: 110
Misc value: 110
Radius: 45 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Wild Slam appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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